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I had a strange thought some time ago. When movies like these come out, they aren’t the events that fans and filmmakers look back on and imagine. They’re movies with little concept of how much they’ll impact the world for the next thirty years and beyond. There is no futuristic city more quintessential than L.A. 2019, which isn’t far from now — but hopefully never comes to pass as it does in Ridley Scott’s apocalyptic cyber-fable.

The idea is so clean it’s almost painful. The story defines to me the beauty in science-fiction film, that of tight ideas which lead down fascinating roads of thought while maintaining and executing on a high concept premise. It isn’t just: “Bounty hunter tracks down and kills humanoid androids — STOP,” making it something like the more recent Surrogates, it’s “Bounty hunter tracks down and kills humanoid androids, an act that impacts the audience and characters on a moral and philosophical level, as these androids are distinguishable to humans only by a bizarre method of interrogation known as Voight-Kampff…”

In a recent interview with Cinemax to look back on Blade Runner during its 30th anniversary year, Ridley Scott revealed that Blade Runner was definitely his most personal film, though he followed that up with a moment of silence and thought and something like, “yeah, that’s it.” I suppose it makes since, not because Scott isn’t known for making films with very personal subjects (in that, he does everything from the Crusades and Columbus to espionage and modern warfare), but because Blade Runner is an emotional film that says quite a lot about humanity and violence — lofty themes atypical of science-fiction in film.

Because this is a sci-fi film, the emotion and that which says quite a lot are delivered in what we could call a non-traditional manner, considering the genres that do deal in these things more often than SF. There isn’t a lot of dialogue, or even character interaction, but there’s an unrelenting brooding about the atmosphere that looks pretty — though thirty years later it does show the construction behind its making — but hits you as a dead end for our kind, a shimmering monument to ourselves that’s choking out life and morality. Above all, it fills us with dread and loneliness, despite, or perhaps because of, the faceless crowds flowing in every direction, and being pelted with endless rain. It’s a perfectly impressionistic environment to house one man’s depressing, dehumanizing journey.

That’s exactly what Blade Runner is, this journey that chips away at Rick Deckard (Harrison Ford), making it less of a dramatic tearjerker and more cerebral fare with a genuinely poigniant core. Characters struggle against forces beyond their control, whether it’s death or society (“If you’re not police you’re regular people”), and lose, even though the hero does achieve the dramatic need he establishes at the beginning of the movie.

LEGACY

Blade Runner also works because it’s one of the classic genre-mixers. It combines science-fiction with noir, a formula that’s sustained SF for years and years. In the context of this film, it’s a good blend, as the hard-drinking, chain-smoking hard-boiled is entirely justified in a bleak world where suddenly you can’t be sure of your own identity, and where the sky taunts you to join the “Off-World Colonies,” which I can’t imagine are any better than the ‘Hellscape’ of Los Angeles.

Anime in particular took to this new trope, referencing and embodying the movie in so many titles — but to no better effect than in Ghost in the Shell 2: Innocence, which does more than pay lip service to the visuals. In this 2004 sequel to Mamoru Oshii’s groundbreaking Ghost in the Shell, two police detectives scour the dark underworld of a futuristic Tokyo, maneuvering through yakuza strapped with illegal model cyborgs and the haunting, Gothic locales where minds can be easily lost to remote psychological warfare of the most invasive variety. Questions of humanity and the blur between flesh and metal — what Masamune Shirow refers to as the Man/Machine Interface — rise to the same effect, though in much clunkier, verbose terms.

Elements of Blade Runner have also found homes in America, in the oddest of places — anything from Mass Effect to Batman Begins. Science-fiction is great at capturing the imagination of fans and creators, and Blade Runner stands up there with Star Wars and Star Trek and frankly, has spawned better derivatives, which seem to be more venerating toward the source.

THE UNICORN

Maybe the greatest problem with the whole “Is Deckard a Replicant” thing is that he dreamt of a unicorn, and not an Electric Sheep. That would’ve solved it, put it down for good. Of course, there’s a bigger problem, that of harping on whether or not he’s a replicant, and proliferating the idea that it actually matters. What is gained from Deckard being a replicant? An idea, but only one that’s supplemental — the Philip K. Dick “aha!” at the end that gives us a notion about the world and the themes of the movie, a mechanic that Christopher Nolan most recently recycled in the ending of Inception. We are not meant to argue one way or the other, because that would be giving validity to something best experienced in its fleeting, epilogue form.

This is an issue of fandom, more specifically that of the science-fiction variety. This is odd because there are plenty of Philip K. Dick books out there with these kinds of endings — I think to Ubik immediately — but because there is no Ubik movie, there is no discussion, and Ubik is left alone as a thought-provoking, satisfying whole. It’s also an issue of medium, then. I think that we as audiences tend to value the literal over the figurative when it comes to movies, which unless established, portray things meant to be taken at face value. We’re seeing and hearing these ‘tangible’ things — they’re solid, concrete. When Deckard picks up that origami — it’s not the idea blending over the physical image and clouding our mind like it should.

This story format bias is interesting, but has only really haunted Blade Runner and a handful of others, as Blade Runner was brave but didn’t make its money back. It’s more of a cult success in line with The Thing and Streets of Fire, to name two movies from around that time, which often gives these movies its staying power. In the case of Blade Runner, it must just be that immortal question, that which is so backwards. In my mind, he’s a replicant insofar as he’s been dehumanized over the arc, but to say that creates a clash of how Scott sees the Android, and how Dick sees it.

In preparation for writing Nazi characters for his Hugo-award winning The Man in the High Castle, Philip K. Dick did extensive and disturbing research, becoming fascinated by how robotic and callous people can be. He drew on that in his creation of the ‘andys’ in Do Androids Dream of Electric Sheep?, creating what were essentially empathetically-challenged humans, which Scott takes one step further. The replicants in Blade Runner are sympathetic, some more than others, but in the end, Roy is entirely human. But he’s a replicant. In the end, Deckard is a figurative replicant, but wouldn’t that mean that… he’s human? And besides, he’s also supposedly a replicant for real…?

I suppose it’s more to do with the blurring of the two. It’s not so much where one begins and ends, but that we as people are becoming colder, or have been cold and this city is a mirror, and this is how we can shoot a human woman in the back, in front of the endless crowds.

BLADE RUNNER, 2019

The future of Blade Runner is a recent development with the announcement of a sequel, which is definitely one of those sequels that’s always been ‘possible,’ but never really plausible. On one hand, it’s a shame, as Blade Runner has always felt more in line with great science-fiction literature, and should stand alone as a great story with a beginning, middle, and end, but on the other, this is great news.

Thinking on it, the things that made Blade Runner a true classic could be done again. It’s just… science-fiction in film isn’t a thinking man’s genre, and the current state of SF is best summed up in the Syfy Channel*: “We just don’t give a fuck.” Granted, there are surprises every now and then, and hopefully Blade Runner 2 will surprise us all. If it doesn’t, that’s fine. This is how I view things, after The Thing remake: I love John Carpenter’s The Thing as a fan of film. It’s a great movie with memorable characters and moments that shock and reinforce the bleakness. I love the new The Thing as a fan of general science-fiction because I love the story’s setup, and the things it can do. The Antarctic setting, the monster itself, the infighting — it’s not the best it’s been, but it’s more.

The world of Blade Runner has also had time to develop. Cyberpunk was born in 1982 and died ten years or so later. It saw a lot of classics, like Akira, the aforementioned Ghost in the Shell and its TV series Stand Alone Complex, Strange Days, Deus Ex, and even to some extent the Terminator franchise, though that’s been missing an entirely new world to populate. That’s what Blade Runner 2 can offer right now, when we know so little about it. A world — and if it’s anywhere near the original’s, it’ll be a good day for science-fiction fans.

But we’ll bitch anyway.

 

*Rant incoming

(Not that any future plans on this site should be trusted. I’d like to do that but once I said I’d do a retrospective on Mamoru Oshii and then I said I’d do a Ghost in the Shell retrospective and then a Wire recap… Someday)

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There’s something downright philosophical about it. Abour gratuitous violence. About all the things that can happen to a human body. I’m not just talking your average big guy with a machine-gun mows ’em down; I’m talking about guys who are seriously screwed up, seriously screwing up other people. Guns, fists, knives, stabbing weapons – it’s all good. Here are some of the best and most violent movies I’ve discovered from that wackjob realm we call Southeast Asia – I’ve tried to limit this list to one movie by each director, I guess so that maybe you can seek out the rest…

As for the Extreme Meter, that guages only the brutality of the violence. Let’s say that a 1/5 is like… La Femme Nikita. Violent, but not very. A 3/5 would be something in the range of City of God. Violent, but not overmuch. 5/5 would be like Ichi the Killer. But that movie is stupid. There’s not gonna be any tongue-in-cheek, Crank-like goofy violent movies. Sorry Ryuhei Kitamura.

The Man from Nowhere (2010)
Director: Jeong-beom Lee
Stars: Bin Won, Sae-ron Kim

This movie is pretty good. It holds your attention in between the set-pieces – but the reason to watch this film is for the ending fight sequence. It’s not enough to just research it on YouTube (I’ll provide the link), because that way you don’t get the catharsis. These assholes deserved what came to them, and holy crap did they get it bad.

Up until the ending we have a slow build of character, and I was pulled in… mostly. I hesitate to call this movie truly affecting, and it did afterall go for the happy ending, which can’t really be said for any of the other movies on this list.

It’s a good flick, very solid. I just wish he would’ve cut that stupid hair earlier. And isn’t that guy the guy who played Private Nam in JSA? I swear to God it is… I guess that makes me a racist.

Extreme Meter: 3/5

A Better Tomorrow II (1987)
Director: John Woo
Stars: Leslie Cheung, Yun-Fat Chow

Yes, even a John Woo movies gets a place here. Even though movies like Hard-Boiled and The Killer and even Face/Off are more remembered for the action and less for the bloody violence, A Better Tomorrow II shows the more brutal side of the director. The climatic gun battle is awash in crimson, and it shows up perfectly on those white walls. The scene is also notable for two later influnces: Cowboy Bebop and Reservoir Dogs/Pulp Fiction. According to Wikipedia, anyway, Tarantino got the inspiration for the suits from this movie, and they sure do know how to take bullets. For Cowboy Bebop, we have a moment where two duellists kick guns over to each other before they fight, echoed in the final episode of the anime.

At one point the hero has a samurai sword, and I was recalled to another movie set in the modern day where a sword was used – The Yakuza. A great movie, but when people got slashed in the stomach they didn’t spray their insides out and flip over in slow-motion.

As a matter of fact, everything about this movie is extreme. The melodrama is cranked up to 11, and it may not work quite as well when the case was the same in Bullet in the Head, but it works to create an atmosphere thick with What the Fuck? moments, which is what counts here. It’s full of surreal moments, including those with the saddest gangster ever, and lousy, dirty Americans who not only partake in a terrorist bombing – in New York – but act overly aggressive and smash their plates at Chow Yun-Fat’s restaurant yelling – in slow-motion – FUCKING RICE!

It’s pretty wild, but like all of John Woo’s movies – with key exceptions *Paycheck* I guess – surprisingly emotionally effective at points. Whereas Bullet in the Head and A Better Tomorrow and The Killer were better at the melodrama and and had better character moments, this movie gets there halfway, but totally kicks your ass to make up for it…

Extreme Meter: 2/5

Sympathy for Mr. Vengeance (2002)
Director: Chan-Wook Park
Stars: Kang-ho Song, Ha-Kyun Shin

This movie is slow, contemplative, brooding, sometimes even cute – and all of a sudden something changes and people are dying. Then, people are killing, and it’s crazy. The turning point in this movie hits you just as hard as Ryu pops that guy on the back of the head with the baseball bat. Goddamn. The scene where he takes vengeance on the organ dealers was for a time the most violent thing I had ever seen in a movie. But then I saw Irreversible.

Unlike Irreversible though, I really like this movie. It’s all about misfortunes and lives unraveling around each character, as well as how these people deal with that.

Extreme Meter: 4/5

I Saw the Devil (2010)
Director: Jee-woon Kim
Stars: Byung-hun Lee, Min-sik Choi

Halfway through the movie I figured that I Saw the Devil was going to just be a depressed movie with no moral compass; appropriate then, that its fight scenes are incredibly brutal, and the violence totally over-the-top. And yet, the realism never wavers, even as people are having ankle surgery.

Choi Min-sik is no stranger to villains – whether he’s the North Korean terrorist from Shiri or Mr. Baek, child killer from Lady Vengeance, he always hits his mark despite looking pretty harmless. In those two movies though we never got to really see him go at it, and in this one he’s pretty wild. Several attempted rapes, several bludgeonings, several stabbings. He’s a savage dude, but this movie asks… were we to go after him, would we not become him?

It’s either the Nietzsche line or I guess don’t fight the monster lest you become it or whatever. In the end, this movie is about empty people and how like in Sympathy for Mr. Vengeance, the snowball effect leaves everybody’s lives either taken or ruined. Pretty cynical, but perhaps logical given the subject matter.

This really does feel like somebody saw the Vengeance Trilogy and wanted to one-up it. It’s not as poetic or as beautifully shot/composed as Park’s movies (it comes close), but it’s a hell of a lot more violent. Holy crap. Lot of cringe-inducing moments.

Extreme Meter: 5/5

If this is the first Dreck Fiction post you’ve read, trust me – this is unprecedented; I’ll never ever write another thing this long

Seeking out the films of Chan Wook Park after being exposed to Oldboy turned out to be a lucrative affair; JSA became an important movie to me while Lady Vengeance and Thirst were dazzling if difficult to penetrate. One thing was a constant across the five films of his widely available in the United States, something compelling and somewhat startling to me: there’s a confidence in his camera, in the composition, in the movement. Whether he employs the Steadicam or decides to shake around, the lens through which we experience brutality, terror, tragedy, and a startling breadth of human emotion and suffering is organic and the action depicted is unfaltering.

All too often in a movie will an actor stand up from sitting down in a medium shot and the camera will be too slow to follow, or try to rest after a slow pan and not quite settle for the duration of the shot. It makes me wonder why the director felt satisfied with the shot if there was a slight imperfection, a minor blemish. I may be paying too much attention to unimportant details but it feels like something of a compromise. Certainly there aren’t high brow camera techniques I’m getting at here, they’re ‘the details,’ and if a director is willing to map out a film to the details like these, they’ll go the distance, and this is evident in movies by Park, who was a master of the frame, as was Hitchcock and Leone. It gives the viewer the sense that goddamn these people knew what they were doing when they made those films.

It somehow didn’t occur to me that Edgar Wright too was in this league until Scott Pilgrim vs. The World, and on further inspection in a reviewing of Shaun of the Dead I’ve found confirmation of this stirring suspicion. Shaun of the Dead was beautifully orchestrated on every level; the thematic mundane demonstrated in the opening titles establish an early sense of repetition, which carries throughout and touches on the film’s thesis – which is seemingly never necessary in the first place – that we need to stop being zombies and change sometimes to be happy.

Shaun battling zombies is a visual manifestation of this thesis, its cinematic equivalent if the idea is first captured on paper or in the writer/director’s head. Shaun is a comedy film, so one might imagine that it didn’t need a message or an intricate, relatively speaking, thematic framework to be funny. But this is Edgar Wright. And this is a comedy film, and its clear that the man takes his craft seriously, regardless of genre. The humor is integral to the movie, and that’s why ultimately, Shaun of the Dead requires the message and the discussions of habit – and the zombies – it’s a vessel for the humor. It is funny when the patterns are recognized, when Shaun takes the identical trip to the convenience store and doesn’t notice anything, when we discover that the silhouetted couple making out outside the pub turn out to be one zombie feeding on another – these instances of clever comedy have depth rarely seen in other comedies, and are all in service to what Shaun of the Dead means as a movie, as the best horror/comedy in ages.

But there I go again with the superlatives. I’m not an ace at this review nonsense – I could blame it on my age but that might not bode well in the future – so I tend to praise a film by calling it the best of something (see the Reviews section of this site for dastadly confirmation). So by all means I surprised myself by the modesty in my voice when talking about Scott Pilgrim with various people. To Podcast Co-Host I said simply that it was something I was enamored of, and to another I think I just explained how embarrasingly in love with Mary Elizabeth Winstead I was/am. I hesitated to call it a truly great film, and I guess I’ll continue to do so, because it just doesn’t sound right. I will say this: it’s a movie I love and it’s the obvious work of an obvious master.

The director’s confident camera is found in Scott Pilgrim, and so are the details and all that other stuff. It’s apparent in every shot that there was a great amount of planning and artistry set to work – it’s a smooth flow of film, if there ever was such a thing.

Wary of retreading an earlier review of the very same movie, I won’t talk about the technical aspects of the movie that I thought to cover before, but focus instead on the director’s craft. As mentioned earlier, Edgar Wright is a technical wizard, and not just because he keeps the camera still when an actor stands up or whatever, but because the movie’s visuals are both entertaining and significant on a higher level.

Every scene has a unique ‘gimmick,’ and that may sound bad but in the context of the film it keeps us engaged on a subconscious level. A few examples of the gimmick from scene to scene to note their differences: the Seinfeld laugh track after Scott’s second date with Ramona, which cuts off abruptly when Wallace hits a switch on the stove; Envy’s “Oh yeah’s” in between Scott and Ramon’s conversation at the Clash at Demonhead concert; the time cards during Scott’s dinner with Ramona; the censor bars over Aubrey Plaza’s dialogue; the labels for each of his friends (i.e. Stephen Stills, “The Talent”), and many more that are harder to approximate in words.

Because of the video-game influences and the ‘gimmicks,’ the latter of which were evident in Shaun of the Dead, as well as the absence of anyone over the age of 30 save the two ‘authority figures’ that later burst through a wall, it’s easy to call this a film for the ADD generation, or whatever name you give to such a thing. This makes for a high-energy experience, a film with a bizarre cadence and rapid pace. Not only does all of this translate to ‘uniquely entertaining comedy with some cool action and a distinct voice,’ but is consistent with the narrative.

Of course, one can dismiss these eye-popping visuals as eye-popping visuals and be on their merry; one complaint that I’ve heard about Scott Pilgrim is that it felt overdone, and this is not without justification. Obviously not everybody is going to appreciate a movie seemingly fixated on the ‘ADD generation’ because not everybody is from that generation (as it turns out, only one is… [laughs to himself]). Some older critics have said that the movie touches on feelings of nostalgia, while others say that it’s self-indulgent or whatever they say. Basically if you thought the only thing more nauseating and offensive than Crank was Crank 2 and that Avatar looked like a video-game cutscene (I don’t know what video-games you guys are playing, Christ) you won’t like Scott Pilgrim vs. The World.

Speaking of Avatar, let’s look at the effects for a moment. Everything from the hearts emanating from kissing to the vegan superpowers; these had to be created in a computer in order to emulate the comic-book. When an audience sees a trailer for the next alleged special effects movie, though what they’re really seeing is the visual effects, they divide. One half says “Uh, give it a rest Michael Bay,” and the other half is twelve years old. This too isn’t without reason, as we as audiences have had a torturous cinematic history of bad special effects movies, exacerbated to new heights by the endless cycles of Marvel and DC $175 million dollar extravaganzas, which are rarely good.

The 90s and ‘2K era’ provided many Stan Winston films that made people scratch their heads and wonder, as the late screen magician did, ‘will there ever be a balance between special effects and story?’ Winston grew up with the science-fiction of the 50’s, you know, those types where if I said, “Attack of the Mars Snakes,” as a bad joke I might have named a real film, and he was upset that these movies were just effects vehicles that didn’t even show the damn Mars Snakes that much. That’s why he eventually turned to directing, but that’s another story for the Dreck Fiction to get into.

Jurassic Park may look good, holding up 18 years later while Carnosaur languishes in the embarrasing memories of a few, and even Walking with Dinosaurs seems CG-obvious nowadays, but where’s the human drama? Same with other major sci-fi movies that aren’t just straightup popcorn farces like Independence Day or Total Recall tend to be. Or John Carpenter’s The Thing, apparently, which is the movie I always use to begin one of the special effects arguments: it may look fascinating, but it’s ‘shallow.’ How wrong you are, critic #73, how wrong.

When will film use its special effects to enhance the story, when will story necessitate the special effects – when will a sci-fi or fantasy fulfill that audio/visual promise of the cinematic medium? It’s only rare this happens, and even rarelier from Hollywood. T2 I believe comes close, but some of the CGI feels superfluous. Only a little bit, but that’s just the Cameronman for you. Scott Pilgrim does this, but it isn’t necessarily an outstanding example – the outstanding example has yet to come and be popular/successful. Blade Runner may be popular now, but that’s what… thirty years later?

The visual effects in Scott Pilgrim are used to convey the two other major pieces of the movie: video-games and music. Romance is the main piece, and all three round out what’s important in Scott’s life. Here is where we get back to that point alluded to earlier with the purpose of the effects in the narrative…

Having never read or heard of Brian Lee O’Malley’s original comic series, Scott Pilgrim (the second volume’s title was Scott Pilgrim vs. The World), I’m not sure exactly what was being said. I can make a guess however at the movie, and I have the strong feeling that it’s a movie, similar to Shaun of the Dead, about getting over yourself and moving on with your life to be happy. As much as the film was a celebration of retro-games, it was something of a criticism; I see their prevelance and significance to the fabric of the visuals as a metaphor for maturation on two levels. Not only are video-games typically ‘for kids,’ but we’re talking about retro-games like Zelda and um Tetris, which the medium left behind for our more modern Grand Theft Auto‘s and Call of Brothers in Honor Arms Battlefield Duty: Vietnam: Modern Warfare‘s.

Edgar Wright tends to see the movie as something of a daydream of Scott’s, where he imagines he’s the hero of his very own film. The feeling that we are in the guy’s mind is evident in the every scene, every piece of the frame; it’s so goddamn subtle. Sounds in the background like the thudding of suspenseful music will morph into some guy tapping a distant microphone – it’s a subconscious effect, and it works. If this movie sort of happens inside his mind, it makes sense that a big ol’ “VS” slaps the screen before a battle, anticipating the massive “KO” or in one instance a “BASS BATTLE,” as in “BOSS BATTLE” from a side-scrolling beat-em-up or fighting game. It is then internally logical that he doesn’t dump quarters in when the arcade screen from ‘Ninja Ninja Revolution’ prompts him to CONTINUE? 9, 8, 7… because he’s ended up with the right girl, not just the one of his dreams but the one he’s confident enough to say he’s in love with. He’s moved on from his world of Final Fantasy II and through the door, the thingy over there.

The video-game stuff and the visual effects stuff, which serve each other, are in tandem here to elevate the main theme of romance. As much as this is an action comedy, it’s a story of romance threatened by the past and bad habits.

If Scott ended up with Knives Chau the story wouldn’t have worked in the end because we’ve followed Scott and Ramona’s development, their making peace with the past (sometimes by headbutting it so hard it bursts) and trascending dabbling in being bitches by being with each other. Staying together after they go through the door is sort of the solution to the equation of their relationship. The only character arc Knives goes through is becoming a ‘badass,’ something that I do take issue with.

So the central theme is romance, and I’m not a coinesseur in romantic films so I can’t tell if it’s a ‘good romance,’ or a hackneyed one. My perception of this romance as ‘good’ is also probably sabotaged by that aforementioned crush, which is hilarious.

Anyways, Knives is one of the only characters, perhaps the only one, that I didn’t like. She certainly changes throughout the course of the film, starting out timid and dorky (she says “I’ll be quieter” really softly even though she hadn’t been saying anything, which was kind of funny), and then being driven crazy by Scott’s relationship with Ramona, the fatass white girl. By the end of the movie we’re supposed to believe that she is indeed too cool for Scott, and that’s why she can leave and Scott can finally have a peaceful breakup.

This is derived because as I think Edgar Wright had said she’s become something of a badass by the end of the movie, note the Gideon fight where she fought both Ramona and then Gideon with swords and a rather long scarf that was quite the trouble during production. I can see what they were going for here, that this evolution of the character from timid dorky schoolgirl into rocker badass ninja was what makes her ‘too cool’ for Scott, but there’s a major problem. Crazy as it sounds – I didn’t even notice that she was a rocker badass ninja.

When she flies out of the ceiling to fight Ramona I didn’t think anything of it. I mean didn’t we just see Ramona totally kick ass like five seconds ago? Or what about Scott Pilgrim, a normal kid, when he suddenly knew kung-fu and got the first hit off in the Matthew Patel fight? The movie employs an absurd logic, but it’s consistent, so Knives being a crazy fighter didn’t seem out of the ordinary when I guess it should have.

Another issue I had with Knives was her all the time during the second act of the film, after she’s seen Scott with Ramona for the first time, and notes that this blue-haired girl must be like twenty-FIVE. That whole montage of her changing her hair to blue and plotting to get Scott back all while accompanied by her straight-man friend was played for the laughs, but that wasn’t really my type of humor. Though to think of it, the things that I tend to laugh at the most in this movie aren’t even jokes so I’m probably wrong.

I just thought that her going crazy and acting out was too much comedically for this actress to handle, or maybe it was just uncomfortable to watch because it’s a weird stalker sequence. Who knows.

But anyways, I like the jokes in the movie, like the “She dusts,” bit, or “Is that the Uma Thurman movie?” (because seriously who the hell is ever gonna reference My Super Ex-Girlfriend? Though on second thought it was a new movie when the comic was coming out… who knows who wrote the line?) but it’s actually little moments in the dialogue that get me the most, certain deliveries like Brandon Routh saying “Thanks tool,” and Chris Evans saying, “It’s called a grind bro,” or “You really think you can goad me into doing a trick like that?” or saying “Prepare-” before ripping the background on the movie set and trying again with his ‘menacing’ delivery. That’s the kind of humor that’ll stick to a movie, but there is comedy in the film that won’t last.

Like Family Guy, some of this stuff is just too cutting edge. Only instead of being so modern you’re referencing the goddamn commercials of the day like that show does, Scott Pilgrim has a lot of comedy that is meant to appeal to that ADD Generation, the kind of implaceable humor that’s hard to describe, but I know isn’t my type and isn’t many’s, and won’t be cool for very long. Stuff like “Why is he dressed like a pirate?” “Are you a pirate?” “Pirates are in this year…” Hm.

But then Thomas Jane crashes into the wall with the bad guy from Crank 2 and he says, “Milk and eggs, bitch,” and everything’s back to normal. I swear – Edgar Wright in his technical commentary of the movie (a movie he’s made, mind you) had the same reaction to Thomas Jane that I and hopefully many others did: *laugh your ass off* “Holy shit it’s Thomas Jane!”

As great a film that I accuse Scott Pilgrim of being, it’s not something that I can just show off to people like I could with Strange Days or City of God – undeniably cool and interesting films, movies that even if you dislike, you are compelled to recognize as good. It’s a movie for teenagers, and it’s a comedy with very specific humor, some of which I don’t even appreciate. It’s also a Michael Cera movie in this post-Youth in Revolt, Year One, Nick and Norah’s Infinite Playlist, Superbad world. I was clever enough to avoid all of those movies and so I never got burned out on the guy – I still think he’s funny. I’ve only seen the first season of Arrested Development and some of Clark and Michael, and both of those are hilarious, so I’m still a fan of his.

It does make me wonder though where Edgar Wright is headed next. This was his biggest financial disappointment thus far, which is not good, as it was his only American movie, and his only PG-13 rated movie. I believe he’s co-scripting the Tintin movie and he plans on doing Antman and a third “Blood and Ice Cream,” flick, rounding out a trilogy following Shaun of the Dead and Hot Fuzz with the old Simon Pegg/Nick Frost team. My only concern there is with the Antman movie – Scott Pilgrim seemed to fit his style almost uncannily; the material and the director were a perfect match, just like the casting of Robert Downey Jr. to Barris in A Scanner Darkly. Some things, man, they just work. Will Antman allow for such visual trickery and thoughtfulness? I know it’s a humor-based superhero, but beyond that I know nothing of it.

I guess we’ll just have to wait and see, but with this guy at the helm and his three movies as evidence, I’m sure it’ll be wowyeah, wow

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